Work and borings!

Tuesday, September 29, 2009

An illustration done for the non logged in page of Gaia Online (my current employerrrrr). A style I'm not really used to doing, so I had to channel my inner Ethe XD! Was quite fun, though there are definitely some gigantic issues with perspective here LOL. By the time I noticed it was...too late :/.
Still life D:. I rarely ever do this. I should do it more. More. More. More. A majority of my art is "instinctual" which probably makes me much slower than I could be, and more prone to having to fix junk later in the process. Personally I think finding a balance between instinct and technical understanding is best :D

Sharing is caring!

Thursday, September 3, 2009

I really hope DC has something great in mind for Cassandra Cain, because she's been through the poop-blender a hundered times in the last two years or so. I know I'm just being nostalgic, but I loved the dynamic between Cass and Robin back during her Batgirl series (and none of this League of Assassins/drugs/etc bull existed). So here's my little tidbit for the night :). Was over at Andre's house, watching some Always Sunny in Philadelphia (which is awesome) and One Piece episodes, so I decided to snag his tablet and draw some stuff while watching :).

Sketch of the night :)

Wednesday, September 2, 2009

Painted this bit of nonsense-enjoyment while taking a break from another painting. Her name is Maical. ;)

Scribbles....

Friday, August 14, 2009



Paint scribbles, waiting to leave work on a Friday afternoooon :(.


Falconry is awesome.

Wednesday, August 12, 2009

I want to do it. But realistically I know that I don't have the time to give the love and care a raptor (VELOCIRAPTOR!) deserves :(. So here I am living vicariously through artage! I know... her hand is about to get ROCKED.




And here are some close ups. Mostly, for anyone's that was curious - I wanted to show how loose you can be when painting while still giving the impression of detail. I remember I used to *slave* away at details - nothing was left unrendered and unblended. Though I think it's important to be able to create hyper-clean-detail when it's called for, for the purpose of getting ideas down on paper, structured looseness is a good skill to practice :). I'm still working on it >_>!